King and Pawn Endgame with Pawns on Both Wings
The following endgame example illustrates how to turn a one pawn advantage into a win: The conversion of an extra pawn falls into three phases: 1) the King is activated. 1.Kf1 1…Ke7 2.Ke2 Kd6 3.Kd3 Kd5 2)Mobilization of the majority. 4.b4 Mobilize by moving the “candidate”, which is the unopposed pawn.4…Kc6 5.Kc4 h5 6.a4 h4…